Demon-slaying in DOOM has all the time been one thing of a person’s sport, however id Software program’s Hugo Martin has revealed that the workforce behind the sequence has been discussing bringing a feminine Slayer to the franchise.
Talking by way of an official Twitch stream this month (thanks, VGC), Martin defined:
I’ve considered it. I believe if we did it, I’d need it to be deadly. I believe it’s fascinating how it will impression the Glory Kills and the weapons that she would have. The preventing model [would] actually [be] all aggression, completely, however a distinct kind of aggression. I’d actually attempt to have it impression the gameplay in a means that was significant. I’ve positively put a number of thought into that, truly!
He provides that he would not need this to be a easy mannequin swap, however one thing that impacted how the sport performs:
Tonally, in terms of designing the motion, you concentrate on, ‘if The Slayer is a Ferrari, then what would a feminine Slayer be? What would a Medieval slayer be?’ How would that impact issues and what kind of analogies would you draw from that to permit it to affect the expertise? It positively could be cool.
The video video games could not have had feminine leads but, however 2019’s Doom: Annihilation – a straight-to-video follow-up to the much-maligned 2005 Doom film – featured lieutenant Joan Darkish as the primary protagonist (no relation to the lead of Good Darkish, we should always notice).
DOOM Everlasting is the newest instalment within the long-running sequence, and it launched on Change on the finish of 2020. We awarded it 8/10.