Sega Mega Drive & Sega Genesis

Sega Mega Drive & Sega Genesis

Historical past[edit]


Sega approached Atari about bringing the MegaDrive to the American market, however was after negotiations broke down Sega determined to launch the console in the USA on their very own.[1]

Improvement of the Sega CD was problematic, with drive motors typically typically catching on fireplace in pre manufacturing models.[2][3]


European Mega Drive with controller.

In October of 1988 the Sega Mega Drive was launched in Japan at a price of 21,000 yen.[4]

The Sega Genesis was launched in North America in 1989.[5]Notably, future president Donald Trump attended the 1989 Genesis launch in Manhattan.[6]

The Mega Drive noticed a European launch in 1990.[4]

The Sega CD was launched in 1992.[7]

The Sega 32x was launched in November 1994 for $160.[7]


The Sega Genesis was discontinued in 1997 exterior of Brazil, the place Sega accomplice Tectoy was nonetheless promoting 150,000 consoles yearly as of 2016.[8] In 2016 Tectoy started taking preorders for a 2017 revision of the console for the Brazilian market at a price of 399 Brazilian actual.[9][10]

29 million Sega Genesis consoles have been offered.[11]

In 2010 Mega Drive gaming was nonetheless well-liked in Egypt.[12]


A Sega Genesis with a 32X and Sega CD connected.


The Genesis is powered by a main 16-bit Motorola 68000 processor clocked at 7.6 megahertz.[13] A secondary 8-bit Z80 coprocessor was clocked at 3.5 megahertz.[13]

The Genesis has 64 kilobytes of RAM devoted to the first processor, and eight kilobytes devoted to the Z80 coprocessor.[14][13]

Some video games used cartridge primarily based chips to permit for 3D graphics.[15]

The Sega Genesis was initially thought-about simpler for builders to make use of then the competing SNES attributable to it is simple design as an alternative of reliance on help {hardware}.[16]


The Genesis makes use of a customized chip known as the Video Show Processor (VDP) clocked at 13 megahertz for rendering graphics.[13] The VDP has 64 kilobytes of RAM, 128 bytes of colour RAM, and 80 bytes of vertical scroll RAM.[17][13] The Genesis may render 80 sprites and 64 simultaneous colours from 512 whole colours.[18]

Blast Processing was technically a characteristic supported by the Genesis VDP, although it was merely a way used to generate photos with extra colours and was by no means broadly used on official Genesis video games.[19][20][21]


Genesis cartridges usually maxed out at 4MB, although a couple of 5MB cartridges exist.[22]


The Sega Channel was an costly service that allowed video games to be quickly downloaded over a cable connection.[23]

The third occasion X-Band service allowed some video games to be performed on-line.[24]

Notable Video games[edit]

Mega Drive video games being offered in a retro video games retailer in 2016.


Zero Wing[edit]

A reference to Zero Wing on the aspect of a freeway in 2004.

Initially launched as an arcade recreation in 1989.[25]

The Japanese model of Zero Wing notably had 35 completely different endings.[26]

The poor English translation of Zero Wing sparked the early 2000’s web meme “All of your base are belong to us”.[27]

Learn extra about Zero Wing and All of your base are belong to us on Wikipedia.





Genesis Mannequin 2[edit]

Genesis 3[edit]


Different Consoles[edit]



Energy Base Converter[edit]

Sega CD Mannequin 1[edit]

Sega CD Mannequin 2[edit]

Sega CD Mannequin 2 Mark 1 internals[edit]

Sega CD Mannequin 2 Mark 2 internals[edit]

Sega CD Becoming a member of plates[edit]

Sega 32X[edit]

Sega 32X internals[edit]

Genesis Mannequin II Internals[edit]

JVC Sega XEYE Motherboard[edit]


There’s a Wikibook on Genesis Programming.

Exterior Assets[edit]


Related posts

Leave a Comment