Indie sport historical past – Wikibooks, open books for an open world

Indie game history - Wikibooks, open books for an open world

In 1999 the primary model of the GameMaker engine is launched, and later beneficial properties recognition amongst indie sport builders.[1][2]

Learn extra about GameMaker on Wikipedia.

A pirated english translation of RPG Maker is launched by Don Miguel, introducing many to sport improvement.[3]

RPG maker 2003 was a continuation of the RPG maker engine, and had stunning longevity, with business indie video games nonetheless being launched that had been made the engine as of 2018.[4]

Learn extra about RPG Maker 2003 on Wikipedia.

2004 was a seminal 12 months in Indie gaming historical past, with a number of excessive profile releases attracting consideration.

N was launched as a browser sport, and would see numerous notable followup video games.[5]Alien Hominid was a browser sport that was ported to PlayStation 2 and Gamecube in 2004,[6] making it an early indie sport to see a port from net to console.

2004 additionally noticed the discharge of two notable sport engines utilized by numerous video games, together with Supply and Ren’py.

Learn extra about N, Alien Hominid, the Supply engine and the Ren’Py visible novel engine.

  • First launch of the Unity sport engine.

In 2007 Polish developer “Jazzuo” creates a number of so referred to as “B-Video games”, influencing numerous notable indie builders.[7]

The FEZ dev workforce at GDC 2012.

Subset Video games, creators of FTL, at IGF 2013
  • Godot sport engine open sourced.
  • Xenko, now Stride engine open sourced.
  • Unreal Engine Four launched

Lucas Pope, creator of Papers, Please, at IGF 2014.


Launched in 2014, the sport Transistor is thought for a lot of of its qualities, notably its distinctive artwork route. Whereas engaged on Transistor, sport artist Jen Zee took inspiration from the Artwork Nouveau type, in addition to the work of 19th century Austrian artist Gustav Klimt.[8][9] The sport can also be well-known for its much less direct storytelling strategies, in addition to it is distinctive hybrid actual time and switch based mostly motion system which results in fascinating strategic decisions for the participant.[10]

Learn extra about Transistor on Wikipedia.

Unreal Engine 4[edit]

  • Unreal Engine Four eliminates subscription charges,[11] making it extra accessible to indie builders.

Video games[edit]


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